New Workflows - Part 1

Part 1 - AI Materials + Photoscan + Processing
This is a series that I have been working on in order to stablish workflows for efficient scattering of scanned assets, Creation of AI-assisted materials and grunges, AI image processing and authoring, custom utilities for randomization of assets, polarized scanning, Houdini scattering in an organized and straighforward workflow to integrate it with the rest of my toolset and more stuff of the kind. It's an expansion of what I have already been doing in material production but adding new tools and techniques (Midjourney, Dall E, Houdini, Unityart, RealityCapture and more). Hope you like this first batch.

Rural Stone Wall, slightly mossy

Rural Stone Wall, slightly mossy

Moldy, pebble-dashed wall

Moldy, pebble-dashed wall