Uncharted Saga Inspired Textures

It all started with the famous carver from an old gdc talk, I tried my own version and then I continued a bit more.
So I was trying to achieve the realistic but slightly stylized style from the Uncharted series and I finally did a couple studies of different surfaces and materials with some help of Naughty Dog work uploaded on the internet by different people.

All of them are 100% procedural.

Ceramic Floor

Ceramic Floor

BULLET HOLE ROCKS!

BULLET HOLE ROCKS!

I got inspired and did some procedural leaf generator!

I got inspired and did some procedural leaf generator!

Example

Example

Leaf example -> damage and condition

Leaf example -> damage and condition

Leaf example -> bugs!

Leaf example -> bugs!

Leaves graph

Leaves graph

Carver!

Carver!